Tu Nguyen
Tu Nguyen
  • Видео 36
  • Просмотров 22 599

Видео

DMS5 VFX 02 Fusion Projection Mapping
Просмотров 1674 месяца назад
DMS5 VFX workflow -Syntheyes -Blender -Fusion
DMS5 VFX 03 Blender 3D Setup
Просмотров 1214 месяца назад
DMS5 VFX workflow -Syntheyes -Blender -Fusion
DMS5 VFX 04 3D Render Fusion basic setup
Просмотров 1034 месяца назад
DMS5 VFX workflow -Syntheyes -Blender -Fusion
DMM (Digital Music Maker) Generative Music App
Просмотров 13111 месяцев назад
This app generates 10 midi melodies/arpeggios/chords based on chord definitions and algorithmically arranges your song. No music theory is required. Learning curve is about 20 minutes to use. Must know what DAW, Midi Channels and VSTs are. Uses Free LoopMidi to send midi signals to DAW. Here I've mainly used Native Instruments. Works well with Omnisphere, Cube, and any VST Synths and Samplers. ...
Creating Soundfonts with Waveform Polyphone and DDM
Просмотров 29Год назад
Waveform Polyphone and DDM
Making Generative Music with no music theory and free tools.
Просмотров 285Год назад
Traktion Waveform (free DAW) www.tracktion.com/products/waveform-free Stochas (Midi scale/chord generator) stochas.org/download/ Uhe Synths u-he.com/products/podolski/ u-he.com/products/zebralette/ u-he.com/products/triplecheese/ u-he.com/products/tyrelln6/ Dexed Synth asb2m10.github.io/dexed/ Surge Synth surge-synthesizer.github.io/downloads Valhalla Supermassive Reverb valhalladsp.com/demos-d...
Creating Generative music with Lunacy Cube and Stochas.
Просмотров 161Год назад
Creating Generative music with Lunacy Cube and Stochas.
Waves Alien Islands Final Test With Tomrone's Music
Просмотров 65Год назад
Waves Alien Islands Final Test With Tomrone's Music
Generative Music Instacomposer with Traktion Waveform 12
Просмотров 1172 года назад
Instacomposer with Traktion Waveform 12 Xpand2, Spectrasonics Omnisphere, Arturia Augmented Strings, Arturia Pigments, Sektor, Lunacy Cube
blender 2 unreal 3rd person
Просмотров 1162 года назад
blender 2 unreal 3rd person
unreal random model position and material test
Просмотров 713 года назад
unreal random model position and material test
UnReal5 Test
Просмотров 703 года назад
UnReal5 Test
Stabilizing with Syntheyes
Просмотров 5243 года назад
Stabilizing with Syntheyes
Nuke Projection Mapping 1080p
Просмотров 1863 года назад
Nuke Projection Mapping 1080p
ANIM 2020B Feedback Week 11
Просмотров 1543 года назад
ANIM 2020B Feedback Week 11
TOM TANK
Просмотров 593 года назад
TOM TANK
Vinamation 2020 Year End Party
Просмотров 6243 года назад
Vinamation 2020 Year End Party
HTTH Pipeline TEST v001
Просмотров 1433 года назад
HTTH Pipeline TEST v001
Convert STL to STEP using Blender and Freecad
Просмотров 15 тыс.4 года назад
Convert STL to STEP using Blender and Freecad
05 RotoScope Basics
Просмотров 864 года назад
05 RotoScope Basics
Clothe Modifier
Просмотров 164 года назад
Clothe Modifier
Z Depth FromMax2Nuke
Просмотров 345 лет назад
Z Depth FromMax2Nuke
04 BasicNukeAdjustments
Просмотров 1515 лет назад
04 BasicNukeAdjustments
03 Max Materials and Render Setup
Просмотров 1725 лет назад
03 Max Materials and Render Setup
02 Max Position Setup
Просмотров 1985 лет назад
02 Max Position Setup
01 SYNTHEYES TRACKING
Просмотров 1,2 тыс.5 лет назад
01 SYNTHEYES TRACKING
06 Basic Nuke Setup
Просмотров 2045 лет назад
06 Basic Nuke Setup
Set Camera and make Preview
Просмотров 1195 лет назад
Set Camera and make Preview
Setting HDRI in Max Arnold
Просмотров 1135 лет назад
Setting HDRI in Max Arnold

Комментарии

  • @lantechbd
    @lantechbd 4 месяца назад

    Thank you very much

  • @hoangvietbach7823
    @hoangvietbach7823 4 месяца назад

    <3 <3 <3

  • @user-bm1mr7qn1z
    @user-bm1mr7qn1z 6 месяцев назад

    hello can you help me convert obj to step please?

  • @SpiralOther
    @SpiralOther 6 месяцев назад

    you could prolly shorten this to 10 mins, but overall this did help me get a sculpt into stp format

  • @garaughty
    @garaughty Год назад

    Lovely work on this Tu !

  • @trebmaster
    @trebmaster Год назад

    You clicked import and I think you meant export.

  • @NicolasRouelle
    @NicolasRouelle 2 года назад

    thanks a lot for this tutorial

  • @TheAdamValentine
    @TheAdamValentine 2 года назад

    This was very helpful. I've been struggling to find a way to convert high face count .stl files. Thank you.

    • @goatnamese
      @goatnamese 2 года назад

      Since then, I have discovered Exoside's quad remesher which does a superior job of reducing faces instead of the decimate and remesh in Blender. However, it costs about 110 USD. exoside.com/quadremesher/

    • @TheAdamValentine
      @TheAdamValentine 2 года назад

      @@goatnamese Thank you! Do you have a video on that one or any plans to make a video?

  • @goatnamese
    @goatnamese 2 года назад

    import bpy context = bpy.context obj = context.object namelist = [ ("spine", "pelvis"), ("spine.001", "spine_01"), ("spine.002", "spine_02"), ("spine.003", "spine_03"), ("spine.004", "spine_04"), ("spine.005", "neck_01"), ("spine.006", "Head"), ("shoulder.R", "clavicle_r"), ("upper_arm.R", "upperarm_r"), ("forearm.R", "lowerarm_r"), ("hand.R", "hand_r"), ("shoulder.L", "clavicle_l"), ("upper_arm.L", "upperarm_l"), ("forearm.L", "lowerarm_l"), ("hand.L", "hand_l"), ("thigh.R", "thigh_r"), ("shin.R", "calf_r"), ("foot.R", "foot_r"), ("toe.R", "ball_r"), ("thigh.L", "thigh_l"), ("shin.L", "calf_l"), ("foot.L", "foot_l"), ("toe.L", "ball_l") ] for name, newname in namelist: # get the pose bone with name pb = obj.pose.bones.get(name) # continue if no bone of that name if pb is None: continue # rename pb.name = newname

  • @michaelanhbui
    @michaelanhbui 3 года назад

    Amazing!

  • @huytungnguyen119
    @huytungnguyen119 3 года назад

    That's a lot of triangles

    • @goatnamese
      @goatnamese 3 года назад

      Yes, but with Nanite, its is almost like 1 default cube. :)

  • @SuadrifRoon
    @SuadrifRoon 3 года назад

    download link?

  • @DuyNguyen-si3bq
    @DuyNguyen-si3bq 3 года назад

    Anh có phải là người Vn ko ạ ? Wow thực sự rất ấn tượng !! Em rất thích thú với vfx và cũng muốn được học hỏi thêm ! Mong anh ra thêm nhiều tutorial về 3ds max và Nuke ạ ! Em xin cảm ơn rất nhiều ạ !! Respect <3

    • @goatnamese
      @goatnamese 3 года назад

      Anh la nguoi My goc Viet. Anh ve Vietnam day o truong RMIT. :)

    • @DuyNguyen-si3bq
      @DuyNguyen-si3bq 3 года назад

      @@goatnamese Wow thật tuyệt vời ạ !! Anh có facebook ko ạ ? Em rất muốn được kết bạn và học hỏi anh ạ ! Những artist trẻ như em rất biết ơn và ngưỡng mộ những tiền bối đi trước như anh ạ !! Em xin cảm ơn <3

    • @goatnamese
      @goatnamese 3 года назад

      @@DuyNguyen-si3bq tu huu nguyen

    • @DuyNguyen-si3bq
      @DuyNguyen-si3bq 3 года назад

      @@goatnamese Thanks anh ạ ! E vừa kb !! Happy New Year !!

  • @saidyousuf493
    @saidyousuf493 4 года назад

    Hello I was so glad and enjoyed watching your course. Unfortunately, we designers at Max have Scarcity of explaining dealing with a program like NUKE I hope that you will have more useful lessons in explaining the work of visual effects by dealing with both Max and the Nuke program and how to deal with them. thanks